PositionIndicatorMeshRepresentation class abstract

Mesh-based visual representation of a PositionIndicator: geometry, texture, color and lighting.

Attach it to a PositionIndicator via setRepresentation.

Implemented types

Constructors

PositionIndicatorMeshRepresentation(String geometryUri)
Creates a mesh representation with the given geometry.
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

enableLighting(bool state) → void
Enables/Disables light interaction with the object color.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setAmbientFactor(double factor) → void
Sets the ambient factor used when computing lighting.
setColor(Color color) → void
Sets the color which will modulate the diffuse texture color.
setDiffuseFactor(double factor) → void
Sets the diffuse factor used when computing lighting.
setFlipTextureVertically(bool flip) → void
Sets whether to flip the image vertically.
setTexture(String textureUri) → void
Sets the diffuse texture.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited