lookAtPoint abstract method

void lookAtPoint(
  1. GeoCoordinates target
)

Makes the camera look at a new geodetic target, while preserving the current orientation and distance to the target.

The altitude of the target point is ignored. Any subsequent camera updates and animations will consider the target point as being located on the ground.

  • target Geodetic coordinates at which the camera will point.

Implementation

void lookAtPoint(GeoCoordinates target);