MapIdleListener class abstract
Used to detect when the map becomes idle or busy.
Map is considered busy when its state changes (for example as a result of camera manipulation) and/or when it requires a redraw (for example, as a result of map data being downloaded).
Map is considered idle when current state is fully rendered and no further redraws are necessary.
Constructors
- MapIdleListener(void onMapBusyLambda(), void onMapIdleLambda())
-
Used to detect when the map becomes idle or busy.
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onMapBusy(
) → void - Called when map becomes invalidated and is about to be updated.
-
onMapIdle(
) → void - Called when map finishes all state updates.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited