drawOrder property

int drawOrder

The draw order of this marker relative to other markers. Gets draw order of this marker relative to other markers. The default value is 0.

Implementation

int get drawOrder;
void drawOrder=(int value)

The draw order of this marker relative to other markers. Sets draw order of this marker relative to other markers.

Markers with higher draw order value are drawn on top of markers with lower draw order. In case multiple markers have the same draw order value then the order in which they were added to the scene matters. Last added marker is drawn on top.

Allowed range is [0, 1023]. Values outside this range will be clamped. The default value is 0.

Implementation

set drawOrder(int value);