PointDataSource class abstract
Point data source allows the rendering engine access to the user provided geographical locations and their attributes.
Note: This is a beta release of this feature, so there could be a few bugs and unexpected behavior. Related APIs may change for new releases without a deprecation process.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
add(
PointData point) → void - Adds a new point to the data source.
-
addPoints(
List< PointData> points) → void - Adds new points to the data source.
-
destroy(
) → void - Frees all internally used resources.
-
forEach(
PointDataSourcePointDataProcessor processor) → void - Iterates through all the points from the data source and passes them to the given processor, one by one.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeAll(
) → void - Removes all points from the data source.
-
removeIf(
PointDataSourcePointDataProcessor processor) → void - Iterates through all the points from the data source and passes them to the given inspector, one by one.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited