PointDataSource class abstract

Point data source allows the rendering engine access to the user provided geographical locations and their attributes.

Note: This is a beta release of this feature, so there could be a few bugs and unexpected behavior. Related APIs may change for new releases without a deprecation process.

Constructors

PointDataSource()

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

add(PointData point) → void
Adds a new point to the data source.
addPoints(List<PointData> points) → void
Adds new points to the data source.
destroy() → void
Frees all internally used resources.
forEach(PointDataSourcePointDataProcessor processor) → void
Iterates through all the points from the data source and passes them to the given processor, one by one.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeAll() → void
Removes all points from the data source.
removeIf(PointDataSourcePointDataProcessor processor) → void
Iterates through all the points from the data source and passes them to the given inspector, one by one.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited