MapIdleListener class abstract

Used to detect when the map becomes idle or busy.

Map is considered busy when its state changes (for example as a result of camera manipulation) and/or when it requires a redraw (for example, as a result of map data being downloaded).

Map is considered idle when current state is fully rendered and no further redraws are necessary.

Constructors

MapIdleListener(void onMapBusyLambda(), void onMapIdleLambda())
Used to detect when the map becomes idle or busy.
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onMapBusy() → void
Called when map becomes invalidated and is about to be updated.
onMapIdle() → void
Called when map finishes all state updates.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited