MapLayer class abstract

Interface for managing a map layer.

A map layer can be created by using the MapLayerBuilder. At creation, the layer gets added to a map. The layer gets removed from the map upon instance destruction.

Constructors

MapLayer()

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

destroy() → void
Frees all internally used resources.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setEnabled(bool enable) → void
Sets whether or not the layer is enabled to be drawn.
setPriority(MapLayerPriority priority) → void
Sets the render priority for the layer which replaces any previously defined priorities.
setStyle(Style style) → void
Sets the style to be used by the layer.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited