isRenderInternalsEnabled property

bool isRenderInternalsEnabled

Indicates whether to render internal geometry of a 3D marker occluded by its front facing polygons. Default value is false. Can be used with translucent 3D marker.

Note: with this flag enabled for 3D marker with depth check enabled, rendering is performed in two passes: first pass with front-face, second pass with back-face culling enabled. With this flag enabled for 3D marker with depth check disabled rendering is performed in a single pass with back-face culling disabled. Returns a flag indicating whether to render internal geometry of a 3D marker occluded by its front facing polygons. Default value is false.

Implementation

bool get isRenderInternalsEnabled;
void isRenderInternalsEnabled=(bool value)

Indicates whether to render internal geometry of a 3D marker occluded by its front facing polygons. Default value is false. Can be used with translucent 3D marker.

Note: with this flag enabled for 3D marker with depth check enabled, rendering is performed in two passes: first pass with front-face, second pass with back-face culling enabled. With this flag enabled for 3D marker with depth check disabled rendering is performed in a single pass with back-face culling disabled. Sets a flag indicating whether to render internal geometry of a 3D marker occluded by its front facing polygons.

Implementation

set isRenderInternalsEnabled(bool value);