Property class abstract
Holds information of varying types, such as Boolean, Integer, String.
Properties are used in VenueModel VenueDrawing, VenueLevel and VenueGeometry to describe this objects.
Constructors
- Property()
Properties
- asBool → bool
-
The Boolean value.
Converts the value of the property to a boolean.
Gets the property as a Boolean value.
no setter
- asInt → int
-
The Integer value.
Converts the value of the property to a Integer.
Gets the property as an Integer value.
no setter
- asString → String
-
The String value.
Converts the value of the property to a boolean.
Gets the property as a String value.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → PropertyPropertyType
-
The type of the property.
It can be used to get type of property.
Gets a type of the property.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited