DrawOrderType enum

Specifies the type of map item draw order.

Map item rendering behavior is chosen based on the draw order type.

Regardless of a draw order type map items with a higher draw order are drawn on top of map items with a lower draw order.

When having map items in a scene with the same draw order, but with different draw order types DrawOrderType.mapSceneAdditionOrderDependent and DrawOrderType.mapSceneAdditionOrderIndependent, DrawOrderType.mapSceneAdditionOrderDependent items will be rendered on top of DrawOrderType.mapSceneAdditionOrderIndependent ones.

Values

mapSceneAdditionOrderDependent → const DrawOrderType

Draw order depends on the order of map item addition to a map scene.

Multiple map items of the same type with the same draw order are drawn in the order of addition to a map scene. With this behavior map items are rendered one by one.

mapSceneAdditionOrderIndependent → const DrawOrderType

Draw order does not depend on the order of map item addition to a map scene.

Multiple map items of the same type with the same draw order are drawn in an arbitrary order and map items with similar attributes (e.g. color) are grouped and drawn together all at once for performance reasons. This way map items added/re-added to a map scene lastly may appear below already existing map items with the same draw order.

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<DrawOrderType>
A constant List of the values in this enum, in order of their declaration.