IndoorManeuverActions enum
Defines the types of actions for indoor maneuvers.
Values
- depart → const IndoorManeuverActions
-
Start the route.
- arrive → const IndoorManeuverActions
-
End of the route.
- leftUTurn → const IndoorManeuverActions
-
Make a left U-turn.
-
Make a sharp left turn.
- leftTurn → const IndoorManeuverActions
-
Make a left turn.
- slightLeftTurn → const IndoorManeuverActions
-
Make a slight left turn.
- slightRightTurn → const IndoorManeuverActions
-
Make a slight right turn.
- continueOn → const IndoorManeuverActions
-
Continue on the current path.
- rightTurn → const IndoorManeuverActions
-
Make a right turn.
-
Make a sharp right turn.
- rightUTurn → const IndoorManeuverActions
-
Make a right U-turn.
- leftExit → const IndoorManeuverActions
-
Exit to the left.
- rightExit → const IndoorManeuverActions
-
Exit to the right.
- levelChangeAction → const IndoorManeuverActions
-
Change level action (e.g., use stairs, elevator).
- enterAction → const IndoorManeuverActions
-
Enter a space or area.
- leaveAction → const IndoorManeuverActions
-
Leave a space or area.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
IndoorManeuverActions> - A constant List of the values in this enum, in order of their declaration.